Pedagogy of gaming

Why games are the best teachers most students already know.

HOW IT WORKS

Why games work as learning systems?

Every great game is a learning environment.
 Players stay engaged because they’re motivated, supported, and challenged just enough to grow - the same best practices that drive effective classrooms.

HOW IT WORKS

Why games work as learning systems?

Every great game is a learning environment.
 Players stay engaged because they’re motivated, supported, and challenged just enough to grow - the same best practices that drive effective classrooms.

HOW IT WORKS

Why games work as learning systems?

Every great game is a learning environment.
 Players stay engaged because they’re motivated, supported, and challenged just enough to grow - the same best practices that drive effective classrooms.

Inclusion

A team for students who’ve never had one.

Inclusion

A team for students who’ve never had one.

Inclusion

A team for students who’ve never had one.

Engagement

Practices and matches keep students present and energized.

Engagement

Practices and matches keep students present and energized.

Engagement

Practices and matches keep students present and energized.

Attendance

Programs become a reason to show up.

Attendance

Programs become a reason to show up.

Attendance

Programs become a reason to show up.

Future-ready skills

Leadership, communication, and resilience built in a setting students actually care about. a reason to show up.

Future-ready skills

Leadership, communication, and resilience built in a setting students actually care about. a reason to show up.

Future-ready skills

Leadership, communication, and resilience built in a setting students actually care about. a reason to show up.

Our job isn’t to add pedagogy to games; it’s to help students see it, use it, and carry that mindset into school, careers, and life

Karlin Oei

Founder EKUZO

Our job isn’t to add pedagogy to games; it’s to help students see it, use it, and carry that mindset into school, careers, and life

Karlin Oei

Founder EKUZO

Our job isn’t to add pedagogy to games; it’s to help students see it, use it, and carry that mindset into school, careers, and life

Karlin Oei

Founder EKUZO

Our job isn’t to add pedagogy to games; it’s to help students see it, use it, and carry that mindset into school, careers, and life

Karlin Oei

Founder EKUZO

The ten pillars of EKUZO pedagogy

Why games are the best teachers most students already know.

Motivation

Small wins spark big change.

Correct Difficulty

Challenge tuned to ability keeps learners in flow.

Coaching

Feedback turns practice into progress.

Social Learning

Teams teach teamwork better than lectures.

Mastery

You can’t level up until you’ve learned.

Intentional Play

Fun is a feature, not a distraction.

Problem-Based Learning

Every match is a problem to solve.

Experimentation & Feedback

Try, fail, adjust, repeat.

Student Agency

 Ownership fuels motivation and growth.

Cognitive Load

Clear fundamentals unlock creativity.

Motivation

Small wins spark big change.

Motivation

Small wins spark big change.

Motivation

Small wins spark big change.

Correct Difficulty

Challenge tuned to ability keeps learners in flow.

Correct Difficulty

Challenge tuned to ability keeps learners in flow.

Correct Difficulty

Challenge tuned to ability keeps learners in flow.

Coaching

Feedback turns practice into progress.

Coaching

Feedback turns practice into progress.

Coaching

Feedback turns practice into progress.

Social Learning

Teams teach teamwork better than lectures.

Social Learning

Teams teach teamwork better than lectures.

Social Learning

Teams teach teamwork better than lectures.

Mastery

You can’t level up until you’ve learned.

Mastery

You can’t level up until you’ve learned.

Mastery

You can’t level up until you’ve learned.

Intentional Play

Fun is a feature, not a distraction.

Intentional Play

Fun is a feature, not a distraction.

Intentional Play

Fun is a feature, not a distraction.

Problem-Based Learning

Every match is a problem to solve.

Problem-Based Learning

Every match is a problem to solve.

Problem-Based Learning

Every match is a problem to solve.

Experimentation & Feedback

Try, fail, adjust, repeat.

Experimentation & Feedback

Try, fail, adjust, repeat.

Experimentation & Feedback

Try, fail, adjust, repeat.

Student Agency

 Ownership fuels motivation and growth.

Student Agency

 Ownership fuels motivation and growth.

Student Agency

 Ownership fuels motivation and growth.

Cognitive Load

Clear fundamentals unlock creativity.

Cognitive Load

Clear fundamentals unlock creativity.

Cognitive Load

Clear fundamentals unlock creativity.

Turning pedagogy into progress

Games proved what great learning could look like.

EKUZO makes it real for every student, in every school.

Turning pedagogy into progress

Games proved what great learning could look like.

EKUZO makes it real for every student, in every school.

Turning pedagogy into progress

Games proved what great learning could look like.

EKUZO makes it real for every student, in every school.

Turning pedagogy into progress

Games proved what great learning could look like.

EKUZO makes it real for every student, in every school.